POV-Ray : Newsgroups : povray.binaries.images : Erosion in POV? : Re: Erosion in POV? Server Time
1 Aug 2024 04:15:14 EDT (-0400)
  Re: Erosion in POV?  
From: SharkD
Date: 6 Dec 2008 10:40:00
Message: <web.493a9bd26f3c551ba19b81b0@news.povray.org>
"Thomas de Groot" <tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
> Not easy overall. Until now, I have mainly used the f_ridge(),
> f_ridged_mf(), and f_hetero() functions as a basis for decent erosion
> features in isosurfaces. This is done also for instance by the program
> Leveller. However, that is not always convincing. Ideally, one would like to
> take a pre-defined landscape and apply erosion functions to it to wear it
> down and apply a sediment apron around standing ridges. That is basically
> what programs like GeoControl or World Machine are doing I believe, and very
> convincingly so.
>
> Thomas

I wanted to do something like this for my Habitable Planet macro (see the Object
Collection). I also wanted to accurately add rivers and and other types of
falling whater based on this information. However it is something that I think
lies beyond my abilities.

-Mike


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